One Multiplier Rule, Three Different Starting States
Sugar Rush 1000 runs on Cluster pays: five or more matching symbols connected horizontally or vertically pay out, then explode. The Tumble feature refills the grid from above and repeats until no cluster remains. A cell that explodes twice gains a x2 Multiplier spot, doubling with each further hit up to x1024. In the base game these spots clear once a tumble chain ends, so growth resets every spin. During Free Spins the spots stay marked for the entire round, letting a single cell's multiplier climb across many spins. Super Free Spins changes the starting point again: all 49 cells begin with a x2 spot already applied, before a single symbol falls. The mechanic is identical in all three states; only its memory changes.





